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Designer with 6+years of training in the field of video game development and production and 2+years of experience in the industry.

 I have a designer profile, being this the branch of development that interests me the most, but with solid knowledge in C# programming and blueprint programming with Unreal 4 and Unreal 5. Also with experience working with repositories like GitHub, UnityCollab and SourceTree and very familiar with others as Trello and Jira.

I have developed a critical mindset that constantly pushes me to evaluate my projects and those of others. This approach fuels my ability to identify innovative solutions and craft immersive and polished player experiences. I firmly believe that obstacles are not barriers to success but opportunities to create something exceptional and memorable. I embrace challenges and see them as catalysts for impactful and groundbreaking solutions.

I am a proactive, dedicated and determined person, with a lot of passion for what I do and enjoy. This passion fuels my dedication to game design as I continually seek new heights and push the limits of what is possible while broadening the range of experiences I can draw upon for my designs.

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